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1994-10-26
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Doom Network Menuing System Revision History
v8.0 6/23/94
- Added a amount complete when it searches thru an entire wad.
- Fixed error with trailing backslash when changing directories
- Now the config will not reset each time you re-install
- Now you can change directories while looking for your PWAD so DooMenu
can now do mutil-wad dirs.
v7.0 6/15/94
- MAJOR changes in the installation procedure, no enviro. space is need now.
- DOOMENU.BAT does not need to be edited now.
- DOOMENU.CFG now stores the info which was in doomenu.bat
- DooMenu automatically creates DOOMENU.CFG on first run time.
- Added a NO-NETWORK choice to the installation.
- Added a note why no wads were found, if none were.
- Added titles to some of the menus for better explaination
- DooMenu now does not have to be in the same dir as the doom.exe
v6.0 6/12/94
- Added ability to load mutliple PWADS in doom.
- Added warning message if commandline is 155+ characters long
v5.0 6/8/94
- Fixed error with wad files in a different directory
v4.0 6/7/94
- Fixed MAJOR error with IPX usage.
- Added PGUP,PGDN,END,HOME to wad scrolling
- Added DOOMWADS setting to set where your wads are stored
- Enchanced users ability to warp anywhere and load an external wad.
v3.0 5/16/94
- Totally revised the handling of external wad to support 10+ wads.
- Corrected wad checking for levels
- Added replay last options feature to speed up operations.
- Better support for NON-ID sersetup's.
- Added better support for WAD files w/ auto-searching
- Added 'Play by yourself option'
- DooMenu now sorts the wad files by name
- DooMenu now uses a data base to record the number of times each wad has
been played
v2.0 3/2/94
- Added Call Waiting Disable Option
- Added Support for Extrenal Wad Files
v1.0 2/27/94
- First Release
Possibly Coming Soon:
- Editor loading on select wad
- Support for TCPSETUP